I create 3d assets and useful software tools (and a render engine) all day long for Friendly Shade!
-- I'm keeping my 12 year old resume now as a good memory --
I am a self-taught CG Artist. My main areas of expertise are character design, architectural and product visualization. Also I offer a huge skillset in 3D animation, modelling and sculpting for films and games. The main tools I use for my work are: Blender, Pixologic Zbrush, Adobe Photoshop and Adobe After Effects.